About Me

Hi, I’m Ethan. I am an MS Computer Science student at Wright State University performing research with the Terascale All-Sensing Research Studio (TARS) laboratory under the advisement of Doctors Sean and Natasha Banerjee. My research focuses on a mix between software and hardware integration, including but not limited to physiological sensing, virtual reality, application development, and robotics.

Information Technology Skills

  • Microsoft Office Suite
  • Google Suite
  • Troubleshooting
  • Bash Scripting
  • PowerShell Scripting
  • Remote Desktop
  • Servers and SSH
  • PC Hardware Knowledge
  • Ticketing Systems
  • Chrome OS
  • CUI Exposure
  • Teaching Technology
  • Operating Systems
  • Filesharing
  • Patch Cabling
  • Network Troubleshooting

Computer Science Skills

  • Git
  • GitHub
  • Visual Studio and VS Code
  • C#
  • C++
  • Python
  • Java
  • JavaScript
  • HTML
  • CSS
  • LaTeX
  • ReStructuredText
  • Assembly
  • Academic Paper Writing
  • Unity Game Engine

Tech Interests

  • System Administration
  • Help Desk
  • IT Engineering
  • Web Development
  • Research and Development

General Interests

  • Playing Piano
  • Walking and Running
  • Reading (Especially Fantasy!)
  • Watching Movies and TV
  • Working Out
  • Swimming
  • Skiing
  • Hiking

Education

šŸŽ“ In-Progress MS in Computer Science
Wright State University, Aug 2024 - Dec 2025

šŸŽ“ Completed BS in Computer Science
Clarkson University, Aug 2021 - Dec 2023

Experience

R&D Co-op
Delsys, Inc.
May 2025 - August 2025

  • During my time at Delsys I have contributed to the development of software and algorithm design for applications in the realm of contact and non-contact physiology, computer vision, and body movement tracking. I also support our end users with troubleshooting, troubleshooting software and hardware issues, synchronizing devices and, and performing Bash and Python scripting on Linux and Windows.

Graduate Research Assistant
Clarkson University
January 2024 - July 2024

  • Created VRmonic, a Piano Trainer designed to reduce repetitive strain injuries by giving feedback on user playing form in comparison to an experts. Published and demoed this work at IEEE AIxVR 2024.
  • Began work on VRSensorIntegration, an end-to-end set of online tutorials designed to teach users how to integrate physiological sensors with virtual reality and conduct data collection.

Graduate Research Assistant
Wright State University
August 2024 - Present

  • Finished work on VRSensorIntegration, which was workshopped in the UK and India to a wide demographic of attendees, including computer scientists, professors, healthcare workers, students, and entrepeneurs.
  • Created VitaMaze, a VR exergame utilizing sEMG and Heart Rate sensors to control avatar motion in-game. Published this work at IEEE AIxVR 2025.
  • Created a VR maze exergame that used surface electromyography sensors and heart rate sensors to incentivize play and provide in-game feedback from physiological signals. Demoed this work at IEEE CVPR 2024.
  • Student Volunteered at IEEE RO-MAN 2024 and demoed robotic physiological sensor integration.
  • Mentored undergraduate students joining the lab, including nontraditional undergraduate students.
  • Attended CITI training for large-scale human studies and wrote IRB protocol for an upcoming robotics study.
  • Created VRRobot, a computer vision application using an Orbbec camera to track user gestures using Mediapipe and control a robotic arm in VR.

Technology Intern
Hilton Central School District
May 2023 - August 2023

  • Prepared teachers and students for new school year by teaching them how to use new technologies.
  • Set up classrooms for summer school and collected returned technology.
  • Troubleshot technology issues for a large school district with multiple buildings and over 1000 students.
  • Set up active directory services on student chromebooks and configured them for use in the district.
  • Wired patch cables to connect classrooms to the server network.
  • Helped diagnose hardware issues on a variety of PC models.

Computer Builder
Self Employed
November 2019 - June 2021

  • Built office desktops and gaming systems for friends and people in the town of Livonia, NY.
  • Developed skills in tracking market prices, comparing specifications, and understanding computer parts.
  • Learned how to negotiate with customers, balance expectations and requests, and find compromises.
  • Sourced parts for different levels of PC builds, from workstations to racing rigs.